• Bag of Tricks


What I use to help take my photos on a budget: 

For Poses:
YT Recreant - Animare Pose & Animations System Version 2.05 [mp]
Helps to tweak poses to exactly as needed or to pull the occasional hand out of a bum. Also to create my own poses when what's in mind isn't available or affordable in that moment.


Animazoo Animations - Free Poseballs [mp]
Because sometimes you just need those single poses in a ball to better position yourself and/or others exactly as you want for your image.
*Special Note*  While scripted to allow for easy drag & drop & use, the position in the script is off a bit, but I can help you with that with a couple of simple steps. Doing the following from the start will ensure you only have to do this once so it's no longer an issue. 
.
Rezz a copy of the pose ball from your inventory, right click and edit, go under the "Content" tab and double click the "PoseBall script" to open it.
  Scroll down the script and find line 46 "vector g_SitOffset", change the number values there to (copy from here/paste there) <0.2, 0.09, -0.4>. Click "Save" and then close the script.
[This position should puts the pose ball at about your back, depending on your av's size/shape of course, allowing for easy clicking under edit mode for repositioning while in use.]
 - Almost done, the pose ball is ready to go, however when you sit on it you're likely to be upside-down or something silly. Sooo... 
  Lets grab and drop a pose into the ball, then right click and edit again so that you're able to move and turn it around. With the ball selected with the editor, right click "sit" on the pose, as long as you're careful not to click and select anything else you're free to move the pose ball around with your/any av in position until things look right.
  Once your pose looks as it should, you're done and in the future you'll only have to worry about height and your desired position. Jump off of your pose ball, and while still in edit and under the "Content" tab go ahead and right click on just your pose and "delete" it from the ball (if you're pose is no copy, drag it back to it's folder!) to get it ready for future use, then "take" the pose ball back into your inventory. *It may go to your Objects folder, so be sure to put it away in it's original folder for easy finding!* [At this point you may also delete the original pose ball to free space and save confusion in the future, but always keep the original packed box of items just in case too!]
 - You're done! In the future you'll only have to worry about exact desired position. The main copy you just picked up will always stay ready in your inventory as you rezz out copies for future use. Just be sure to rename them if you decide to keep some of your future pose ball poses! 


For Photos:
[Eve n Better] - Camera Assistant Hud [mp]
To lock your camera in the exact position you want it in and still being able to move your av around or changing into and moving a whole new person/look before repeating the same shot. 
*Special Note* Be sure when selecting the position of your camera you click on the background or on an item that will NOT be moving. If you center your camera on your/a avatar the camera will jump out of position when that av moves. 


For Lighting:
 While I DO NOT advocate the wearing of those awful old face lights that were once needed, long before our sky settings and other options made them more of annoyance than an aid; they actually come in handy as outside sources of light for photography when you want the ambiance of a darker sky setting but need a bit more light on your subject(s). Or when you just want more control over where your light source is coming from.

You can search and grab one from marketplace, although if you're more than a couple of years old chances are high that you can just search your inventory and find one that was packed with something. As long as it has copy/mod permissions, it's usable here. 
 Or you can make one, there's no special script needed or anything like that. Simply create/rez a new box, I add a pretty glass texture to mine but nothing under the "Texture" tab makes a difference to what we're using it for. 

We'll be working under the "Features" tab to create our light source. 
  Making our light is as simple as checking the box next to "Light".
  The color picker box here is where we'll change the color of the light to fit our photographic/atmospheric needs. You want a firey red or gentle candle yellow/orange, an eerie green or soft florescent yellow - that's all done here.
  Intensity = Brightness. Do you want spot light or soft lamp? Higher # = Brighter.
  Radius = Distance/Reach. Do you want a bright ceiling lamp for the whole room or a small candle in a corner?
    Higher # = Farther distance from the box before fade away.
Falloff = Fade Away. Do you want a subtle blend at the end of the light or an abrupt stop?
    Lower # = More Subtle Fade Away.
    [Find more on this on the sl wiki pages here and here.]

 

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